golo

maintenance0419

2019-04-19

Free Shikigami Lineup Adjustments
We will change the lineup of limited-time free shikigami on 4/22, 2019. The new free shikigami will be Youko, Kaguya, Yamawaro, Kiyohime, Shiro Mujou, Kyuumei Neko, Hone Onna, Puppeteer and Maestro.
Of these shikigami, Hone Onna, Puppeteer and Maestro have a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can't use them for free in battle.

Shikigami Adjustments

1. Momiji
We hope that her Ultimate Ability, Maple Dance, can be more threatening to enemy shikigami with lower HP. Therefore, we have increased her damage dealt with Ultimate Ability in the mid and late game.

Ultimate Ability: Maple Dance
Adjusted bonus from 20% of Ability Power to 30% of Ability Power.
Adjusted base damage from 100/150/200 to 100/175/250.

2. Komatsu
Komatsu excels enemies easily in the early game. Therefore, we have slightly decreased her damage dealt in the early game.

Base Stat
Adjusted Base Attack from 69 to 63.

Ability 2: Pine Cone Bomb
Adjusted base damage from 100/165/230/295/360 to 80/150/220/290/360.

3. Kosodenote
Kosodenote can now attack weakness easily. Therefore, we are going to gradually weaken her Slow effect when hitting a target's weakness.

Ability 1: Hidden Sting
Adjusted Slow duration after hitting a target's weakness from 1 second to 0.5 seconds.

4. Ubume
Speed of killing monsters and assist success rate of Ubume is lower than other Jungle shikigami in the early game. We have adjusted the damage, cooldown and Slow effect of her Ability 1: Umbrella Sword and increased the cast range of her Ultimate Ability: Hack and Slash in order to provide her with more options for the cast location of Ultimate Ability.

Ability 2: Umbrella Sword
Adjusted damage from 45/75/105/135/165 (+80/90/100/110/120%*Attack) to 65/90/115/140/165 (+80/87.5/95/102.5/110%*Attack).
Adjusted cooldown from 7/6.5/6/5.5/5 seconds to 5/4.75/4.5/4.25/4 seconds.
Adjusted from "a 35% Slow effect over 2 seconds" to "a 60% Slow effect over 1 second".

Ultimate ability: Hack and Slash
Increased the cast distance from 450 yards to 550 yards.

5. Chin
Chin is a bit weak when resisting against other shikigami in the early game. It's hard for her to use her full potential with limited Coins. Therefore, we have increased the base damage of her Ability 2, Poison Feathers.
We have also fixed an issue that the actual width of the bullet for her Ability 3 was bigger than the indicator.

Ability 2: Poison Feathers
Adjusted base damage from 25/32.5/40/47.5/55 to 30/37.5/45/52.5/60.

Ability 3: Mass Poison
Fixed the issue that the actual width of the bullet for her Ability 3 is bigger than the indicator, which led to a low hit rate.

6. Aoandon
The original design concept for Aoandon was a cycle of consuming and restoring MP. However, her cost of MP is relatively low in the late game and the MP regen is quite low, which means the cycle wasn't effective.
Therefore, we have adjusted the damage of her Ability 1: Butterfly Shadow to make it more related to MP and Ability Power and also strengthened the MP effect her Ability 3: Soul Drain.
After being redesigned, Aoandon will be a bit weak in the early game but her burst damage dealt in the mid and late game when her MP is high will be increased.

Ability 1: Butterfly Shadow
Adjusted MP cost from 12% of Max MP to 30+20% of current MP.
Adjusted MP used on minions from 3.6% of Max MP to 9+6% of current MP.
Adjusted damage from 2/14/26/38/50 (+30% Ability Power) (+7% Max MP) to 20/32.5/45/57.5/70 (+12% of current MP (every 100 Ability Power+1.25%)).

Ability 3: Soul Drain
Adjusted cooldown from 12/11/10/9/8 seconds to 10/9.5/9/8.5/8 seconds.
Adjusted MP regen from 50/70/90/110/130 (+2% of Max MP) to 25/27.5/30/32.5/35% (every 100 Ability Power+6%) of lost MP.
Newly added: No MP will be restored if no units are hit. MP restored will be decreased down to 50% if no shikigami units are hit.

7. Higanbana
After her rework, Higanbana was stronger in the mid-game and late-game than what we expected. Therefore, we have decided to slightly lower the damage and weaken the shield of her first ability in the mid-game and late-game, while also reducing the slow effect on her third ability, so that it will be a bit harder for her to mark the enemy Shikigami.

Ability 1 [Deadly Blooms]
Damage: 80/145/210/275/340(+55% Ability Power) → 80/135/190/245/300(+45% Ability Power)
Shield: 70/140/210/280/350 → 70/130/190/250/310

Ability 3 [Blood-soaked Flowers]
Slow effect 20% → 16%"

Mirage Realm

Dear Onmyoji, a brand new game mode "Mirage Realm" is scheduled to be implemented soon! Get ready for a battle of the clones!
How to play:All members of the same team will use the same Shikigami.To balance the gameplay, Shikigami will receive different bonuses according to which role they are playing.
Available Time: Every Friday, Saturday and Sunday
Shikigami available for Mirage Realm
The following 29 Shikigami will be available for Mirage Realm at launch, while others will be added later.
Mouba, Kusa, Youko, Menreiki, Momiji, Tamamonomae, Komatsu, Yamawaro, Kuro Mujou, Hououga, Kyuumei Neko, Yamausagi, Chin, Inuyasha, Itsumade, Ibaraki Doji, Enenra, Kaguya, Shuten Doji, Kanko, Kubinashi, Yoto Hime, Ootengu, Shishio, Aoandon, Vampira, Karasu Tengu, Ubume, Hone Onna

Demon Encounter
New shikigami will join Demon Encounter!

1. Yasha
Ultimate Ability: Underworld Sea·Strengthened
A small long spear will be created when triggering the Shura mark on a shikigami. Long spear will fall to attack the target after 3 seconds.

2. Kikyo
Ability 2: Sacred Arrow·Strengthened
After the ability is enhanced, if the ability hits an enemy shikigami, Sacred Realm will be created beneath the target.

Latest Events

1. Final Samsara
Event Period: 4/19 after maintenance to 5/9
New InuYasha Crossover event is coming!
During the event, you can use Sakura Cards to exchange for character shards and exclusive crossover Avatar Frame. Collect 50 shards to summon crossover shikigami!
Shard exchange will be available. You can also exchange for the shards of the shikigami that you already unlocked. Exchanged shards will be stored in your backpack and won't be expired.

2. Shard Pack 
Event Period: 4/19 after maintenance to 5/9
During the event, Shard Packs of crossover shikigami will be added in the Shop.

3. Sakura Blossom
Event Period: 4/19 after maintenance to 5/9
During the event, you can join battles to get Sakura Petals and exchange Sakura Petals for Sakura Cards and get attempts at answering questions.
Answer questions to get generous rewards. Come and test your knowledge about Heian-kyo.

4. S4 Fire Assistance
Event Period: 4/19 after maintenance to 4/25
Log in to the game during the event to claim 3 Decoy Fire.
Decoy Fires can prevent one soul fire from being extinguished when onmyoji of Challenger tier or below take part in Ranked Match in a team. 

5. Double Bonus
Event Period: 4/19 after maintenance to 4/25
During the event, when you join Ranked Matches during 18:00 - 23:00, you can earn double bonuses for the first 3 battles including coin bonus, bond bonus and shikigami proficiency bonus. 
Bonuses differ daily. Further details can be checked via the schedule list.

New Content

1. Network Prompt
You can  manually detect the network ping in the Lobby - Network Settings interface.

Optimizations and Adjustments
1. Optimized the tab display rules of dyed skins and support skins.
2. Fixed the issue that Kuro Mujou's Ability 1: Soul Eater will lag if it finishes its cooldown when attacking.
3. Optimized the display effect in the Spectate interface.
4. Fixed the issue that the skins in the shop were not displayed in the correct time order.