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Update Notes 0902

2022-09-02

Latest Events

1. Student·Tailored Heart

Event Period: 9/2/2022 after maintenance to 9/8/2022

Kidomaru's School Season series skin, Student·Tailored Heart, will be available in the Skin Shop from 9/2/2022 after maintenance with a 12% discount during the first week. Don't miss out!

2. Hundred Battle Challenge

Event Period: 9/2/2022 after maintenance to 9/8/2022

During the event, use Kidomaru's School Season series skin, Student·Tailored Heart, to complete designated quests to claim rewards including Prayer Ema, Mid-level Favor Pack, Return Cursed Seal Lucky Gift Box, and Coin Bags!

3. Painter's Ingenuity

Event Period: 9/2/2022 after maintenance to 9/29/2022

Complete chapter quests during the event to claim a limited-edition avatar frame, Skin Tokens, and other rare rewards.

4. Limited-Time Free Champion Lineup

Event Period: 9/2/2022 after maintenance to 9/15/2022

1. The OPL 2022 Summer has ended successfully! During the event, you will be able to use the shikigami and their corresponding designated skins that the Champion team used in the Finals for free.

5. Champion Lineup Discount

Event Period: 9/2/2022 after maintenance to 9/8/2022

During the event, you will be able to purchase the shikigami and their corresponding designated skins that the Champion team used in the Finals at a 30% discount.

6. School Season - Painted Encounter Selection Pack

Event Period: 9/2/2022 after maintenance to 9/18/2022

During the event, the Student·Tailored Heart Skin Exchange Card will replace Kidomaru's School Season series skin, Student·Tailored Heart, in the School Season - Painted Encounter Selection Pack. During this period, you will receive the Can't Hold It Any Longer Expression if you also own Enmusubi's Student·Painted Encounter skin, Kidomaru's Student·Tailored Heart skin, or their Skin Exchange Cards. If you have already purchased the Skin Exchange Card, please remember to use it in time from your inventory to claim the skin!

 

Balance Adjustments

1. Itsumade

We will slightly increase Itsumade's early game farming speed and add a new cooldown time return mechanic to her ultimate ability. We hope that this will suitably mitigate the negative experience of Itsumade not being able to affect the accuracy of her ultimate ability through her controls.

Trait: Golden Feather

Increased base damage from 6 to 9.

Ability 1: Hunter Repellent

Reduced cooldown from 5.5/5.1/4.8/4.4/4 seconds to 5/4.75/4.5/4.25/4 seconds.

Ultimate Ability: Feather Dance

Added: If the ability misses the enemy shikigami, the cooldown is reduced to 8 seconds.

2. Mannendake

Mannendake is currently relatively weak in battle. We will increase the width of her Ability 2 to increase its accuracy. We will also increase his farming speed and damage growth.

Trait: Bamboo Whisper: Breath

Increased the HP recovery growth with levels from 15 to 18.

Ability 2: Bamboo: Penetrate

Increased width from 125 yards to 160 yards.

Reduced cooldown from 4/3.7/3.4/3.1/2.8 seconds to 4/3.6/3.2/2.8/2.4 seconds.

3. Aori

Currently, Aori is relatively strong among the Mage shikigami. We will be suitably adjusting her strength.

Ability 1: Galaxy Amulet

Lowered subsequent damage reduction coefficient from 30% to 24%.

Ability 3: Arachnean Circle

Increased cooldown from 16 seconds to 18 seconds.

Ultimate Ability: Final Red Star

Reduced base damage from 90/180/270 to 90/165/240.

Reduced subsequent damage from 45/90/135 to 45/82.5/120.

4. Hannya

We hope that Hannya will have fixed harassment and suppression capabilities during the laning phase. We also hope that he has greater survivability in Melee state during the late game.

Ability 2: Ghoul Mask

Increased base damage from 10/40/70/100/130 to 30/60/90/120/150.

Ultimate Ability: Inner Demon

Increased Armor from 25/45/65 to 40/60/80.

Increased Magic Resist from 20/36/52 to 32/48/64.

5. Shouzu

We hope that when Shouzu fights against shikigami who can enter fights relatively easily, she can more effectively protect her teammates. We will increase the Stun duration of her Ability 2 and protection capability of her Ultimate Ability.

Ability 2: Inciting Waves

Increased the Stun duration for knockback into terrain from 0.8 seconds to 1.2 seconds.

Ultimate Ability: Ocean Stream

Increased damage transmission from 25/30/35% to 30/35/40%.

6. Rukia Kuchiki

Due to item optimizations and adjustments, there has been a general decline in strength for Rukia Kuchiki in all positions. We will increase her overall damage capabilities.

Trait: Sode no Shirayuki

Increased HP recovery from 20 (+10% of Ability Power) (+6*level) to 20 (+15% of Ability Power) (+8*level).

Ability 1: Sokatsui

Increased damage from 90/135/180/225/270 (+45% of Ability Power) to 90/140/190/240/290 (+50% of Ability Power).

Ultimate Ability: Tsugi no mai: Hakuren

Increased damage from 220/410/600 (+60% of Ability Power) to 250/440/630 (+75% of Ability Power).

7. Tanjiro Kamado

Among top lane shikigami now, Tanjiro Kamado has great advantages in all aspects. We hope to suitably reduce his survivability to balance the strength of Tanjiro Kamado and other top lane shikigami.

Ability 1: Water Breathing Fourth Second Eighth Sixth Forms

The Slow effect will gradually weaken.

Ability 3: Water Breathing Seventh Form

Increased cooldown from 12 seconds to 15/14.25/13.5/12.75/12 seconds.

Ultimate Ability: Hinokami Kagura

The Haste effect gradually weakens when there is no enemy target in front of him.

9. Heaven's Thunder

We are glad that Heaven's Thunder is now more compatible with the early game stat requirements of certain Marksman shikigami after the stat adjustments. However, the early game suppression capability is currently too strong. We will suitably reduce the bounce damage of chain lightning, in the hope of suitably lowering its laning strength while not reducing its stats or combat capabilities.

The damage of chain lightning reduces by 20% with each bounce, to a minimum of 40%.

10. Yin Yang Wheel

We hope that Yin Yang Wheel can become a core item for Samurai shikigami when fighting against Tank shikigami. Currently, its burst damage and monster killing capability are above expectations. We will reduce its damage against monsters and single attack damage while increasing its attack frequency.

Reduced damage from 5% of Max HP (+0.02%*Bonus Attack) to 3% of Max HP (+0.0125%*Bonus Attack). When attacking monsters, max damaged reduced to 20 (+5*level).

Reduced cooldown from 3 seconds to 2 seconds.

11. Kamimai

We have shifted the damage from the first two enhanced basic attacks of Kamimai to the explosion damage of the mark stacks. We hope that this allows her to focus her damage on the end of the single combo.

Trait: Falling Paper

Reduced next enhanced basic attack damage from (+30% of Bonus Attack) (+4*current level) to (+20% of Bonus Attack) (+2*current level).

Increased explosion damage from (+50% of Bonus Attack) (+8*current level) to (+80% of Bonus Attack) (+8*current level) when marks reach 3 stacks.

12. Yasha

We will slightly increase Yasha's damage.

Trait: Deadly Pursuit

Increased single attack damage from (+5% of Bonus Attack) to (+5% of Bonus Attack) (+0.3*level).

13. Enenra

Enenra is relatively weak currently. We hope to increase her damage output.

Ability 3: Shadow Maze

Increased magic damage from 65 (+30% of Ability Power) to 65 (+40% of Ability Power).

Ultimate Ability: Irritable Spirit

Increased damage from 160/240/320 (+40% of Ability Power) to 190/270/350 (+45% of Ability Power).

14. Kingyo

We hope to increase Kingyo's early game laning capability to improve her performance.

Ability 1: Fan Dance: Water Blast

Increased magic damage from 120/185/250/315/380 (+60% of Ability Power) to 140/200/260/320/380 (+65% of Ability Power).

Reduced cooldown from 8/7.4/6.8/6.2/5.6 seconds to 7.2/6.8/6.4/6.0/5.6 seconds.

15. Anna Kyoyama

Anna Kyoyama is currently relatively strong during the laning phase. We hope to reduce her strength during early game laning.

Ability 1: Zenki and Goki

Increased cooldown from 4 seconds to 6 seconds.

Reduced the disappearance distance between Zenki and Goki and Anna from 1050 to 900/937.5/975/1012.5/1050.

Reduced Zenki and Goki's max dash distance from 800 to 750.

 

Optimizations and Adjustments

1. Optimized the judgment rules of certain items and Onmyodo affected by shikigami attack range, to ensure that they are only affected by the attack range of the current attack state when used by shikigami that possess both Melee and Ranged basic attack states.

 

Free Shikigami Lineup Bulletin

We will change the lineup of the limited-time free shikigami at 5:00 AM on 9/5. The new free shikigami will be Chin, Umibozu, Hououga, Jorogumo, Ryomen, Inugami, Dai Shimei, and Ittan-momen.

Onmyoji who own the God of Fortune Month Pact will have the additional free shikigami, Susabi and Ebisu.

Of these shikigami, Ittan-momen has a difficulty of Hard. Onmyoji who have been in Heian-kyo for less than 7 days can't use her in battle for free.