Update Notes 0329


[New Skins]
1. Electronic Merit
Event Period: 4/1/2024 0:00 - 5/26/2024
Strike the electronic wooden fish to accumulate cyber merit.
Twist the electronic prayer beads to redeem 1 cyber sin!
Lying flat and doing nothing is the only tenet of the Buddha.
Haven't finished work yet?! Given the circumstances, let's eat first.
Komatsu's Foolish Cheer series skin, [Electronic Merit] is now available for a limited time! Enjoy a 12% discount from 4/1/2024 to 5/26/2024. Don't miss out! Komatsu's [Electronic Merit] skin-exclusive [Custom Button: Electronic Merit] will also be available in the [Shop] - [General] from 4/1, priced at 148 Jade. Don't miss out!

[Returning Skin]
1. Royal Treasures - Returning Skin
Event Period: 3/29/2024 after maintenance to 5/9/2024
Yamausagi's royal skin [Heian Festival], Inugami's royal skin [Cloud-white Sails], and Itsumade's royal skin [Crimson Phantom] are making their first comeback. During the event, you can exchange for them using Daruma Coins in [Daruma Blessing] - [Treasures].
Prior to each royal skin's first return, we will provide Onmyoji who already owned the royal skin with an exclusive "tag", including an exclusive [Novice - Royal] skin tag and an exclusive [Royal Honors] limited-edition achievement (this can be viewed under the Achievements and can be displayed on the home page and shared through the chat system). Onmyoji who obtain a royal skin upon or after its first return will only obtain the [royal] skin tag but not the limited-edition [Royal Honors] achievement and the original royal avatar frame.
2. Forager's Guide
Event Period: 3/29/2024 after maintenance to 4/25/2024
Akaname's Foolish Cheer series skin [Forager's Guide] is back for a limited time! It will be available in the Skin Shop from after maintenance on 3/29/2024 to 4/25/2024. Don't miss out!

[Latest Events]
1. Cat's Got Your Luck
Event Period: 3/29/2024 after maintenance to 4/21/2024
Nekomata's Cat Cafe is available for a limited time! Participate in the [Cat’s Got Your Luck] event for a chance to obtain skins like Sen (Heian Festival), [Demonic·Waves], and [Demonic·Tengudo]. Every 10 draws is guaranteed to grant a skin. Come and play with the cats!
2. +1 Merit Book
Event Period: 3/31/2024 to 4/18/2024
Komatsu's Merit Book check-in is only one step away—release. Please lend her a hand! Participate in the event to release shikigami, and you can try out the April Fool's Day limited Expressions. Let's help Komatsu out!
3. Spring Painting
Event Period: 4/3/2024 to 4/18/2024
The sunny spring day is a good time for sketching outdoors. Come and create soothing paintings with Kusa! Earn paint by battling, and color your artwork for generous rewards!
4. Destined Fortune
Event Period: 4/1/2024 to 4/10/2024
Join us for a lucky draw and see who the chosen one is! During the event, you can get 6 Skin Token  and a chance to draw an Epic Skin for just 1 RMB. The more Onmyoji participate, the more draws you get, up to 4!
5. Fairy Luck
Event Period: 3/29/2024 after maintenance to 4/1/2024
During the event, recharge a specific amount of Jade every day for bonus rewards.
6. Special Offer Packs
Event Period: 4/3/2024 to 5/2/2024
During the event, [Special Offer Daruma Pack], [Special Offer Skin Token Pack], and [Special Shikigami and Skin Packs] will be available for a limited time. Don't miss out!
7. Fire Assistance
Event Period: 4/5/2024 to 4/11/2024
Log in to the game during the event to claim 3 Decoy Fire. Decoy Fire can prevent one Soul Fire from being extinguished when players of Grand Onmyoji tier or below take part in Ranked Match in a team.

[Balance Adjustments]
1. Hoshiguma Doji
Hoshiguma Doji is currently able to deal high damage with his Ability 3 [Avatar of Wine Demon] and Ability 1 [Heed My Words], while his Ability 2 [Hide and Seek] is more often used for displacement and damage avoidance, which does not align with our expectations. Therefore, we are adjusting Hoshiguma Doji's damage structure, moving some of the damage from his Ability 3 and Ability 1 to his Ability 2. With this change, we hope that players will strive to deal the full damage of Hoshiguma Doji's Ability 2 [Hide and Seek].
Ability 1 [Heed My Words]:
Damage decreased from 50/70/90/110/130 (+33.33% Ability Power) to 50/70/90/110/130 (+30% Ability Power).
Ability 2 [Hide and Seek]:
AoE damage increased from 90/155/220/285/350(+50% Ability Power) to 90/155/220/285/350(+90% Ability Power).
Ability 3 [Avatar of Wine Demon]:
Damage decreased from 100/165/230/295/360 (+80% Ability Power) to 100/165/230/295/360 (+50% Ability Power).
2. Nekomata
Nekomata's ability [Roll Snowball] is still a bit too strong, so we will lower the Attack bonus of Nekomata's Ability 3 [Yuki Rush] to reduce Nekomata's burst damage. We hope Nekomata's strength can return to a reasonable range.
Ability 3 [Yuki Rush]:
Damage reduced from 50/100/150/200/250 (+70% Bonus Attack) (+4%/5.5%/7%/8.5%/10% Target's Max HP) to 50/100/150/200/250 (+50% Bonus Attack) (+4%/5%/6%/7%/8% Target's Max HP).
3. Ibaraki Doji
As a jungling Shikigami, Ibaraki Doji is a bit weak in the early game, where it's hard for him to gain jungling advantages. To address this, we have slightly increased the damage of his Ability 3 [Six Realms of Hell] in the early game, hoping to improve his jungling and battling experience.
Ability 3 [Six Realms of Hell]:
Damage increased from 26/32/38/44/50 (+16% Attack) (+4*Current Level) to 32/36.5/41/46.5/50 (+16% Attack) (+4*Current Level).
4. Hako Shoujo
Hako Shoujo is currently somewhat weak in the Heian-kyo battlefield. We hope to play up her laning strength as much as possible, so we have slightly increased the damage and recovery amount of Ability 1 [Glittering Light] in the early game. Currently, the pull range of Ability 2 [Glittering Shield] is somewhat short, so we have slightly increased it, hoping that she can have more stable Control abilities.
Ability 1 [Glittering Light]:
Damage increased from 90/152.5/215/277.5/340 (+55% Ability Power) (+6% Bonus Max HP) to 100/160/220/280/340 (+55% Ability Power) (+6% Bonus Max HP).
HP Regen increased from 10/35/60/85/110 (+40% AP) (+4% Max HP) to 15/40/65/90/115 (+40% AP) (+4% Max HP).
Ability 2 [Glittering Shield]:
Retreat range adjusted from 850 to 900.
5. Momiji
Currently, Momiji's lane clearing efficiency is a bit too high, and her survivability is also a concern. Therefore, we have slightly reduced the damage coefficient of her Ability 2 [Maple Note] against non-shikigami units, increased the Movement Speed bonus when her Natural Passive [Blushing Beauty] is triggered, and increased the duration of the Stun inflicted by her Ability 3 [Falling Maple]. We hope she can maintain a reasonable lane clearing efficiency while also having some survivability.
Natural Passive [Blushing Beauty]:
Movement Speed Bonus triggered increased from 30% to 50%.
Ability 2 [Maple Note]:
Damage coefficient against non-Shikigami units reduced from 200% to 170%.
Ability 3 [Falling Maple]:
Stun duration increased from 1s to 1.35s.
6. Yamawaro
Yamawaro is currently a bit too strong in the jungling position, and his burst damage playstyle deviates from our original design intention. Therefore, we have reduced the damage coefficient of Ability 2 [Quake] against monsters, and also reduced the Attack bonus of Ability 2 [Quake]. With this adjustment, we hope that Yamawaro will return to a reasonable strength in the jungling position and provide opponents with a reasonable combat experience.
Ability 2 [Quake]:
Damage coefficient against monsters reduced from 140%/150%/160%/170%/180% to 120%.
Damage adjusted from 80/120/160/200/240 (+75% Bonus Attack) (+6% (increases by 1% for every 62.5 extra Armor) of target's max HP) to 80/120/160/200/240 (+55% Bonus Attack Damage) (+6% (increases by 1% for every 62.5 extra Armor) of target's max HP).
7. Mushishi
Mushishi's presence in the laning phase can be extremely frustrating for opponents. On one hand, Mushishi can disengage from her host to gain new blood, then reattach and use Ability 2 [Returning Butterfly] to recover her own HP, thereby harassing the enemy without losing HP; on the other hand, the range of Ability 1 [Insects Awaken] that Mushishi uses during Ability 2 [Returning Butterfly] can exceed the flight range of Ability 2, making it unpredictable for opponents to anticipate the actual area where Mushishi can pose a threat. Therefore, we significantly reduced the amount of self-healing Mushishi can generate while attached to her host, to increase the cost of Mushishi disengaging from her host to gain blood; in addition, we restricted the use of Ability 1 [Insects Awaken] during Ability 2 [Returning Butterfly] to within the flight range of Ability 2, thereby limiting Mushishi's ability to harass enemies at excessive distances. Furthermore, we adjusted the fixed flight distance of Ability 1 [Insects Awaken] used during Ability 2 [Returning Butterfly] so it can be cast at any distance, thereby slightly enhancing Mushishi's flexibility during Ability 2 [Returning Butterfly].
Ability 2 [Returning Butterfly]:
Self-healing reduced to 30% of the original.
During [Returning Butterfly], the range of Ability 1 [Insects Awaken] cannot exceed the flight range of Ability 2. The fixed flight distance has been adjusted to any distance.
8. Menreiki
Menreiki is currently a bit weak in the early-mid game. Her Ability 1 [Spirit of Kawakatsu] has a low hit rate and insufficient growth damage. Therefore, we have increased the projectile speed and growth damage of Ability 1 [Spirit of Kawakatsu], hoping she can play a bigger role on the battlefield.
Ability 1: Spirit of Kawakatsu:
Bullet speed adjusted from 1,800 to 2,400.
Damage increased from 55/80/105/130/155 (+37.5% Ability Power) to 55/92.5/130/167.5/205 (+37.5% Ability Power).
9. Momo
Momo is a bit too strong overall, and yet her Ultimate Ability [Peach Blossom Blaze] is not very useful in some dangerous situations because its casting method requires selecting a specific location. Therefore, we have adjusted the casting method of the Ultimate Ability [Peach Blossom Blaze] from selecting a location to a simple tap, creating a realm within a certain radius around the caster. To improve the usability of the resurrection realm for your ranged ally shikigami, we have also expanded the radius of the realm of the Ultimate Ability [Peach Blossom Blaze]. We hope that this adjustment can balance the strength of Momo while making her Ultimate Ability easier to cast.
Ultimate Ability: Revival Blossom
Adjusted from selecting a location to tapping to cast to generate a realm around the caster.
Realm radius increased from 500 yards to 700 yards.
10. Chin
Chin is a bit weak at the moment, with her Control and pursuit abilities being somewhat inadequate. The current effect of Ability 3 [Mass Poison] is somewhat weak, so we have increased the Slow effect of Ability 3 [Mass Poison], and slightly increased the bullet speed, hoping that Ability 3 can have a reasonable hit rate and help Chin create a better damage output environment.
Ability 3 [Mass Poison]:
Slow effect duration Increased from 1s to 1.5s.
Slow effect increased from 30%/35%/40%/45%/50% to 40%/42.5%/45%/47.5%/50%.
Bullet speed increased from 1,800 to 2,250.
11. Tenjo Kudari
Tenjo Kudari's Ultimate Ability [Rain Shelter] can make all ally shikigami enter an untargetable state for a long time, making it difficult for enemy shikigami to counter. At the same time, the Spirit House of Tenjo Kudari overly emphasizes teamwork, resulting in a poor experience in solo play. Therefore, we have made adjustments to address this. Now, the Spirit House only provides a displacement effect for ally shikigami and allows ally shikigami within range to move to the location of the Spirit House, while also adding a new way to trigger the displacement effect passively. We hope that this ability can provide a reasonable experience for players and their opponents.
Ultimate Ability [Rain Shelter]:
Ability range increased from 700 to 1,100.
Active Effect: Teleport to the location of the Spirit House.
New effect: When ally shikigami within the range take fatal damage, they will be immune to that damage and teleport to the position of the Spirit House.
[Item Adjustments]
We believe that Summer Ashes works a bit too well with DoT abilities, so we decided to weaken it somewhat. The cost-effectiveness of [Wind Rider Helmet] is currently a bit low, so we have increased the HP it provides and its Slow effect.
[Ember]: Decreased the stacking speed of DoT, with cooldown increased from 0.75s to 1.5s.
[Wind Rider Helmet]:
Increased from +600 HP to +700 HP.
[Wind Rider]: Slow effect increased from 40% to 55%.

[Onmyodo Adjustments]
As an Onmyodo that Tank-type shikigami rely on, [Divination Sigil] provides too little enhancement for Tank-type shikigami. Therefore, we have increased its additional damage to optimize the battle experience of Tank-type shikigami in the early and mid game.
[Divination Sigil]: Heavy Attack damage increased from 30 (+4% Bonus Max HP) (+6*Current Level) to 40 (+5% Bonus Max HP) (+6*Current Level).

[Game Restart Feature]
We have observed that the overlapping of preferred main selected positions among different Onmyoji in the same team sometimes leads to unreasonable team composition and even arguments, which hurts the gaming experience for all Onmyoji.
Therefore, we have added a match restart feature. In the hero selection stage, after all Onmyoji have chosen their shikigami, the system will evaluate the team composition of both teams. If one team's composition is judged to be unreasonable with a low win rate, a restart vote will be initiated for the five Onmyoji of that team. If the number of players agreeing to restart is >=2, the match will be restarted, and the opposing team will be compensated with Rank Points. Please note that deliberately restarting will affect the gaming experience of other Onmyoji, so Onmyoji who restart multiple times in a day will receive a match ban penalty.
The restart feature is only available in the Challenger and higher tier Ranked Matches. Going forward, we will apply it to more tiers and modes based on actual performance and feedback from Onmyoji. Detailed rules can be viewed on the [Ranked Match] - [Reward Rules] - [Restart Match] page in the game.

[Consignment Shop Optimization]
The Consignment Shop adjusted its trading rules: The previous black box trading system with auto-matched prices has hindered the development of the Consignment Shop. Therefore, we will adjust the trading method to allow sellers to set their own prices within a certain range and transparently display the lowest-priced items to buyers, who can then choose to purchase based on the prices. At the same time, the price range that sellers can set will change dynamically based on the actual daily trading status.
After this update, the [Consignment Box: Great Sage] will be available for trade in the Consignment Shop. The [Great Sage] skin for Wukong will still return in future Uproar in Heaven crossover events, so please trade wisely.

[Free Shikigami Lineup Adjustments]
We will adjust this week's limited-time free shikigami at 5:00 AM on 4/1. The new free shikigami will be Futakuchi, Shouzu, Hououga, Yamawaro, Kingyo, Kiyohime, Dodomeki, and Lord Arakawa.
Onmyoji who own the [God of Fortune Month Pact] will have the additional free shikigami, Akaname and Ibaraki Doji.
Of these shikigami, Dodomeki and Lord Arakawa have a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can't use them in battle for free.