golo

Update Notes 0607

2024-06-06

[New Skin]
1. Lush Tendrils
At the dawn of spring, a hundred rain-washed flowers face the morning.
In the embrace of misty mountains and waters, a gentle breeze breathes life into everything.
As the Flower Deity graces our world, we celebrate the radiant flowers.
When destiny brings two kindred spirits together, only a faithful messenger can carry whispers of the heart.
Sakura's brand new epic skin [Lush Tendrils] will be available in the Skin Shop after maintenance on 6/7/2024! There is also a 12% off discount for the first week, don't miss out!
[Latest Events]
1. Wish Fulfilled
Event Period: 6/7/2024 after maintenance to 7/7/2024
During the event, complete daily quests to earn points and receive rare rewards such as [Auspicious Daruma] x1, [Shikigami Giveaway Voucher] x2, [Skin Token] x2, and more!
2. All Shikigami Event
Event Period: 6/7/2024 after maintenance to 6/11/2024
During the event, all shikigami will be available for a limited time (except in Heian-kyo Showdown and Grand Onmyoji tiers or higher in Ranked Matches). Onmyoji, please enjoy the battles to your heart's content!
3. Fairy Luck
Event Period: 6/7/2024 after maintenance to 6/11/2024
During the event, recharge a specific amount of Jade every day for bonus rewards.
4. Special Offer Pack
Event Period: 6/7/2024 after maintenance to 6/27/2024
During the event, [Special Offer Daruma Pack], [Special Offer Skin Token Pack], and [Special Shikigami and Skin Packs] will be available for a limited time. Don't miss out!
5. Wondrous Wardrobe
Event Period: 6/7/2024 after maintenance to 6/27/2024
During the event, Yoto Hime's support skin [Retribution Light], Youko's support skin [Celestial Fox], Miketsu's support skin [Cleansing Crow], and many epic skins are on sale for a limited time. The more you buy, the greater the discount! Enjoy discounts of up to 40% off. Hurry up and grab your favorite skins now!
[Balance Adjustments]
1. Youko
As a Marksman shikigami balancing steady output and explosive damage, Youko found it hard to evade danger due to infrequent movement. We've increased his mobility, but as a trade-off, we've dialed back his enemy control abilities. This adjustment aims to make Youko more agile and effective in Heian-kyo battles.
Ability 1 [Harmful Wind]:
Now, when enhanced basic attacks hit enemy shikigami, the cooldown of Ability 3 [Wind Rider] will be additionally reduced by 1s.
Ability 2 [Wind Blade]:
Removed Slow effect of Wind Blade.
2. Kyonshi Imoto
Kyonshi Imoto's damage output in the later stages of the game has exceeded our expectations. We've reduced her damage slightly to balance her performance in the later phases.
Natural Passive [Let's Play]:
Damage reduced from 60 (+45% Ability Power) (+14*Current Level) to 60 (+35% Ability Power) (+10*Current Level).
3. Kiyohime
As a Mage shikigami with strong sustained damage output, Kiyohime's early-game lane dominance was a bit too much. We've reduced the benefits from her Ability 2, [Serpent's Shackle], after establishing a link to balance her early to mid-game performance.
Ability 2 [Serpent's Shackle]:
Bonus Damage from [Sacrificial Fire] after establishing a link has been reduced from 30/35/40/45/50 (+3/3.5/4/4.5/5% of target's Max HP) to 24/28/32/36/40 (+2.5/3/3.5/4/4.5% of target's Max HP).
4. Ubume
As a Ninja shikigami, Ubume struggled to lead her team through enemy lines due to her low skill damage in the early stages. We've slightly boosted the early base damage of her Ability 2, [Crane Song], and her ultimate ability, [Hack and Slash,] to enhance her early game impact.
Ability 2 [Crane Song]:
Base Damage increased from 30/55/80/105/130 to 40/65/90/115/140.
Apparition Base Damage increased from 25/50/75/100/125 to 35/60/85/110/135.
Ultimate Ability [Hack and Slash]:
Slash Base Damage increased from 75/100/125 to 85/110/135.
Slash Base Damage increased from 75/100/125 to 85/110/135.
5. Hiyoribou
As a Support shikigami with strong protective capabilities, Hiyoribou was underperforming in the current version. We've slightly increased the Sunshine Doll's protection duration during her ultimate ability [Noontime Sun] and the immunity period after allies take fatal hits, empowering her to safeguard her team when it counts the most.
Ultimate Ability [Noontime Sun]:
Increased the duration of Sunshine Doll's protection for allied shikigami from 3.5s to 4s.
After allied shikigami receive fatal damage, the duration of immunity to all damage has been increased from 2.5/2.75/3s to 3/3.25/3.5s.
6. Yumekui
Even after recent adjustments, Yumekui's jungling speed among Tanks is still too fast. We've moderately reduced the damage bonus of his Ability 2, [Dreamy Foam], against monsters to bring his jungling pace back to normal levels.
Ability 2 [Dreamy Foam]:
Adjusted damage bonus against monsters from 230% to 170%.
7. Momiji
As a Mage shikigami with strong harassment capabilities, Momiji struggles to deliver damage from safe distances in the late game due to the limited range of her Ability 2 [Maple Note]. We've introduced a new feature that extends the casting range of [Maple Note] as her ultimate ability is upgraded, ensuring it remains effective in the later stages of the game.
Ability 2 [Maple Note]:
Casting range increases with the level of the ultimate ability, by 25 yards per level.
Skill 3 [Maple Fall]:
he delay before the first stun takes effect has been reduced from 0.5 seconds to 0.4 seconds.
8. Taishakuten
As a Mage shikigami, Taishakuten's ultimate ability [Instant Lotus Bloom] deals too little damage. To enhance his capabilities in sustained combat without boosting his burst damage, we've slightly decreased the cooldown of his Ability 2 [Flawless Lotus]. We aim for Taishakuten to show improved performance.
Ability 2 [Flawless Lotus]:
Cooldown reduced from 10s to 10/9.75/9.5/9.25/9s.
Ultimate Ability [Instant Lotus Bloom]:
Damage increased from 100/150/200 (+35% Ability Power) to 120/180/240 (+42.5% Ability Power).
9. Zashiki
After the last adjustment, Zashiki's mid-to-late game performance has not met our expectations. As a Tank shikigami, we've opted to boost the shield gained from her ultimate ability, [Serendipity], to better support her role in later stages of the game.
Ultimate Ability [Serendipity]:
Shield increased from 250/325/400 (+20%/22.5%/25% lost HP bonus) to 300/400/500 (+20%/25%/30% lost HP bonus).
10. Collapse and Subduction, Evil Suppression Subdue, Frost Subdue
The effectiveness of Subdue spells has become overly dominant, particularly favoring gameplay strategies centered around junglers. To encourage more versatile roles for junglers, either as team cores or supportive elements, we've toned down the impact of the three Subdue spells.
[Collapse and Subduction]: Reduced the caster's damage reduction effect from 15% to 10%.
[Evil Suppression Subdue]: Each instance of True Damage reduced from 10 (+3.5*Current Level) to 8 (+3*Current Level).
[Feature Optimization]
We have optimized the friend features in the lobby and room, and added the following new features:
1. Added the Special Attention feature. You can set up to two friends as Special Attention.
2. Optimized the display order of the friends list, prioritizing online Lover Bond friends and Special Attention friends.
3. You can see the shikigami your friend is currently using and the number of people they are queuing with (this can be hidden in privacy settings, and if hidden, your friend will not be able to see this information).
4. Added a special performance badge that activates when conditions are met during a match and can be viewed by others in the friends list and name card.
5. Optimized the reservation mechanism. When a friend who accepted the reservation leaves the current match, both parties will be immediately notified that they can form a team.
6. Optimized the display of player name cards
7. Adjusted the style of the Calligraphy Card
8. Added a prompt for friends coming online. For bond friends and Special Attention friends, the prompt will show only once per day.
9. Added a prompt for when friends with special performance come online while solo queuing in a Ranked Match room. The prompt will show only once per day.
10. Optimized the display of chat window content on the right side during matches.
11. The Ranked Match entry will no longer distinguish between solo and multi-player. All can enter the room for matching. (Grand Onmyoji with 50 or more Onmyodo Points can only solo queue and will not enter the room. The experience remains unchanged.)
[Free Shikigami Lineup Adjustments]
We will change the lineup of the limited-time free shikigami at 5:00 AM on 6/10. The new free shikigami will be Nekomata, Umibozu, Jorogumo, Yumekui, Senhime, Kyuumei Neko, Dodomeki, and Yoto Hime.
Onmyoji who own the [God of Fortune Month Pact] will have the additional free shikigami Hououga and Aoandon.
Of these shikigami, Dodomeki and Yoto Hime have a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can't use them in battle for free.