[S26 Battle Pass]
S26 Battle Pass is live! This cycle will end on 9/19/2024. This cycle introduces new Battle Pass exclusive skins, Season Skin: Superior, Return Effects, Broadcast Themes, Sakurako Skins, and more rewards. Additionally, the Battle Pass Shop now offers a direct exchange feature for previous seasons' Battle Pass skins! Onmyoji Masters can redeem exquisite skins from before Season 17, and the redemption pool will continue to be updated.
For 380 Jades, you can unlock all the content of the Battle Pass and instantly claim the Bounty Rewards for your current level. This season's rewards include the Return Cursed Seal, Seal Effect, Item Special Effect, broadcast theme, Samurai X's Season 26 Rank Skin: Superior [Radiant Guardian], and Kani Hime's new skin [Guardian of Justice] among other rare items. By spending 660 Jades, not only can you unlock the Battle Pass, but also obtain the limited avatar frame [S26 Battle Pass - Precious], immediately jump 20 levels, claim Kani Hime's new skin, and enjoy the early access privilege for the Season 26 Rank Skin: Superior!
After the Battle Pass goes live on 7/12, all Onmyoji can claim via mail EXP that instantly grants 20 levels up as compensation for the delay. Any Battle Pass EXP obtained from other events during the delay will be accumulated normally, and the season sign-in quests will be reduced based on the delay duration. Onmyoji players can also claim a 50% Battle Pass discount coupon via mail after the Battle Pass goes live on 7/12. (Only valid for this season)
[New Skin]
1. Daruma Blessing - New Royal Skin
Event Period: 7/12/2024 after maintenance to 9/26/2024
Kinnara's royal skin [Jade Stars], Puppeteer's royal skin [Ethereal Peak], and Shuten Doji's royal skin [Celestial Fortune] will be available for limited-time exchange starting from 7/12/2024 after maintenance. Exchanging for these skins will grant avatar frames. Also, exchanging for [Jade Stars] will grant the exclusive [Custom Button: Jade Stars]. Don't miss out!
The Unseal Preview status, total draw count, and item redemption count will be reset in this update.
Kinnara [Jade Stars] Special Event:
The [Kinnara Jade Stars Special Limited Box] will be launched simultaneously with the new skin. Here are the two redemption methods:
[Method 1: Exclusive limited-edition box, priced at 2,688 Daruma Coins]
After redeeming the skin, you will also receive a [Jade Stars Exclusive Merch Voucher]. Use the voucher from inventory to fill in your address and receive exquisite physical merch prepared by Kinnara!
[Method 2: Exclusive special offer edition box, priced at 2,688 Daruma Coins]
After redeeming the skin, you will also receive [Auspicious Daruma Token x300]!
Only one of the above two methods can be chosen for redemption. The limited-edition gift box is restricted to 10,000 units, available on a first-come, first-served basis!
(This is a special event, and this skin is only available once)
2. Street Smart
Calculating the fates of thousands and exploring the unknown.
Observing the course of destiny and geomancy through divination.
Casting hexagrams with devotion.
Understanding fate and shifting the cosmos.
Available Time: 7/12/2024 to 9/5/2024
Youko's new Pholiteia skin series [Street Smart] is now available for a limited time! From 7/12/2024 to 7/18/2024, enjoy an 8.8% discount during the first week of release. Purchasing the skin will also grant [Custom Button: Street Smart]. The exclusive shikigami background for the [Street Smart] skin is also available in the shop for only 198 Jade, don't miss out!
[Returning Skins]
1. Heavenly Spiral Order
Event Period: 7/12/2024 after maintenance to 8/8/2024
Kinnara's Jade Prayer series skin [Heavenly Spiral Order] returns for a limited time! Available in the Skin Shop from 7/12/2024 to 8/8/2024 after maintenance. Don't miss out!
2. Leisurely Spring
Event Period: 7/12/2024 after maintenance to 8/8/2024
Puppeteer's Jade Prayer series skin [Leisurely Spring] returns for a limited time! Available in the Skin Shop from 7/12/2024 to 8/8/2024 after maintenance. Don't miss out!
At the same time, the [Leisurely Spring] exclusive custom button [Custom Button - Leisurely Spring] will be available in the [Shop] - [General] on 7/12 for 148 Jade. Don't miss out!
[Latest Events]
1. Lights of Illusion, Bright as Ever
Event Period: 7/5/2024 after maintenance to 8/1/2024
Phantom light descends, plunging the world into darkness. Beneath the wilderness, the city of ideals rises. Chaotic time is reconstructed and flows once more. Bright hope grows and spreads its tendrils here.
The new event [Lights of Illusion, Bright as Ever] is now live! By joining Pholiteia, you can immediately obtain the limited minion skin [Round Banda] and the limited-time trial of the lobby theme [Dazzling Square]! Participate in the event to earn exclusive rewards like the Skin: Phantasmal Sigil, Battle Results: Phantasmal Sigil, and more! Let's help Lana repair the phantom device and collect massive amounts of Pholiteia Coins to exchange for legendary and epic skins, Auspicious Daruma, and other amazing rewards!
2. Special Offer Pack
Event Period: 7/12/2024 after maintenance to 8/8/2024
During the event, [Special Offer Auspicious Daruma Pack], [Special Offer Skin Token Pack], and [Special Shikigami and Skin Packs] will be available for a limited time. Don't miss out!
3. Daily Collectibles
Event Period: 7/12/2024 after maintenance to 7/18/2024
During the event, recharge a specific amount of Jade every day for bonus rewards.
[Balance Adjustments]
1. Izaya
As a Mage shikigami, Izaya has decent damage capability in the early and mid game, but his damage falls short in the late game. We're slightly increasing Izaya's late game damage without changing his early game damage, hoping that he can perform just as well in the late game.
Ability 1 [Shrill Shuttle]:
Adjusted from 55/80/105/130/155 (+4*Current Level) to 50/70/90/110/130 (+8*Current Level).
3. Jinmenju
Jinmenju has been underperforming. As a Tank shikigami, the damage he deals with his combo in the early and mid game is a bit too low, so we have increased Jinmenju's ability damage, hoping that he can pose sufficient threat to enemy shikigami.
Ability 1 [Twisting Vines]
Damage on hitting target increased from 40/70/100/130/160 (+40% Bonus Attack) to 90/120/150/180/210 (+40% Bonus Attack).
Ability 3 [Divine Tree]:
Damage dealt when Divine Tree disappears increased from 70/140/210/280/350 to 90/170/250/330/410.
3. Umibozu
As a Tank shikigami, Umibozu is currently a bit too weak, with room for improvement in both damage output and tankiness. Therefore, we have increased the Armor and Magic Resist provided by his Ability 1 [Sashimi Snack], and significantly increased the damage dealt by his Ability 3 [Deadly Surge]. Also, we have added a restriction where his Ability 3 [Deadly Surge] can only affect the same target once, which ensures that while his damage increases, it remains predictable for the opposing team.
Ability 1 [Sashimi Snack]:
Armor and Magic Resist bonus increased from 40/60/80/100/120 to 60/80/100/120/140.
Ability 3 [Deadly Surge]:
Damage increased from 90/140/190/240/290 (+40% Ability Power) to 90/140/190/240/290 (+40% Ability Power) (+3% of target's max HP).
Effective only once per target.
4. Yato no Kami
Currently, Yato no Kami needs to use his Ability 3 [Joint Dance] to gain additional attack speed, which means he has to use a displacement ability even in close-range battles to gain the necessary attack speed. Therefore, we have moved the attack speed bonus to his Ability 2, hoping to provide a reasonable experience across various scenarios. Also, Yato no Kami's one-on-one dueling capabilities are somewhat weak, so we have slightly increased the damage of his Ability 1 [Nighttime Invitation].
Ability 1 [Nighttime Invitation]:
Base damage increased from 15/28/41/54/67 (+60% Attack) (+2.2*Level Bonus) to 15/28/41/54/67 (+60% Attack) (+3*Level Bonus).
Additional Slash Damage increased from 10/20/30/40/50 to 10/30/50/70/90.
Ability 2 [Life Seal]:
New Effect: The caster gains an attack speed bonus when the scythe returns.
Ability 3 [Joint Dance]:
Removed the attack speed increase effect gained after use.
5. Ibaraki Doji
As a Samurai shikigami, Ibaraki Doji is overly reliant on DPS equipment, which leads to a situation where a Ibaraki Doji fully equipped with DPS equipment can instantly kill enemy backliners, while a defensive build is relatively weak. Therefore, we have adjusted the Attack Damage bonuses of his Ability 2 [Fearless Fire] and ultimate ability [Infernal Hand] to their base values, hoping to diversify Ibaraki Doji's equipment choices while improving the gameplay experience for the opposing team.
Ability 2 [Fearless Fire]:
Each segment of damage adjusted from 30/50/70/90/110 (+60% Attack) to 50/80/110/140/170 (+30% Attack).
Ultimate Ability [Infernal Hand]:
Damage adjusted from 250/450/650 (+100% Bonus Attack) (+15% of target's lost HP) to 275/500/725 (+45% Bonus Attack) (+15%/17.5%/20% of target's lost HP).
6. Jorogumo
As a Ninja shikigami, Jorogumo's burst damage is currently a bit lacking, making it difficult for her to set the pace for the whole team in the early and mid game. Therefore, we have slightly increased the damage of her Ability 1 [Venom Claw] in the early and mid game, hoping to improve her success rate of attacking enemy shikigami during that period.
Ability 1 [Venom Claw]:
Base damage increased from 110/160/210/260/310 to 130/185/240/295/350.
7. Kaoru
As a Marksman shikigami, Kaoru can kill low-defense enemy shikigami from an extremely long range by combining her Ability 2 [Owly's Gust] and ultimate ability [Come On, Owly!] in the mid and late game, which leads to a poor counterplay experience. Therefore, we have adjusted the damage of her ultimate ability [Come On, Owly!] to that of her Ability 1 [Pebble Pelt], hoping that Kaoru can have stronger sustained damage output.
Ultimate Ability [Come On, Owly!]:
Adjusted from 60/120/180 (+50% Attack) (+2% of target's max HP) to 60/100/140 (+40% Attack) (+2% of target's max HP).
8. Futakuchi
As a Marksman shikigami, Futakuchi's ultimate ability [I'm Sorry!] can kill low-defense shikigami from an extremely long range even when they are at full HP in the late game. We want her ultimate ability [I'm Sorry!] to focus more on reaping enemies, so we have converted part of its base damage to damage equal to a certain percentage of the target's missing HP. Also, we have slightly increased the damage of her Passive [Gonna Blow], hoping to enhance Futakuchi's dueling capability.
Passive [Gonna Blow]:
Each stack of damage has been increased from 8 (+18% (+1%*Current Level) Attack) (+3*Current Level) magic damage to 8 (+18% (+1.5%*Current Level) Attack) (+3*Current Level) magic damage.
Ultimate Ability [I'm Sorry!]:
Damage adjusted from 180/265/350 (+90% Bonus Attack) (+6% of target's lost HP) to 180/220/260 (+90% Bonus Attack) (+9% of target's lost HP).
9. Susanoo
As a Samurai shikigami, Susanoo's pursuit ability has been too strong, and his skill damage is also a bit too high. This has led to Susanoo's playstyle leaning more towards a Ninja shikigami, which is not what we intended. We hope to enhance Susanoo's sustained damage output, slightly reduce his burst damage and mobility from abilities, and shift him back towards his intended Samurai role. In this adjustment, we have reduced the movement distance of Susanoo's first basic attack after entering the enhanced state, as well as the damage of his ultimate ability [Orochibane] and Ability 1 [Thunder]. We have adjusted the shield gained from his Ability 2 [Lightning Glory], slightly reduced the cooldown of his Ability 3 [Divine Realm] in the late game, and increased the damage of basic attacks from his Passive [Divine Fury]. We hope that these changes will give Susanoo some survivability to support his sustained combat capability. Also, we're changing the cooldown reduction from hitting with basic attacks to hitting with the first skill [Thunder]. This should encourage players to use this ability more frequently.
Passive [Divine Fury]:
First basic attack range reduced from 525 to 450.
First basic attack damage reduced from (+100% Attack) (+2% of target's max HP) (+15*Current Level) to (+100% Attack) (+2% of target's max HP).
Basic attack damage increased from (+45% Attack) (+0.3% (increases by 1% every 200 Attack) of target's max HP) to (+55% Attack) (+0.3% (increases by 1% every 200 Attack) of target's max HP).
Duration increased from 4.5s to 5.5s.
Ability 1 [Thunder]:
Reduced bonus damage from rush attacks from 70% to 40%.
Removed Effect: During the enhancement period, each basic attack on shikigami reduces the cooldown of this ability by 0.5s.
Added Effect: Each time you successfully hit an enemy shikigami or monster with a rush, the cooldown is reduced by 0.75s.
Ability 2 [Lightning Glory]:
Original Effect: Gains a shield each time an enemy shikigami is hit.
Current effect: Hit an enemy to gain a shield of 25 (+60% extra attack) (+30*current level) (+6% maximum health), and each additional hit of an enemy shikigami will gain an additional shield of 10 (+15% extra attack) (+15*current level) (+2% maximum health)
Ultimate Ability [Orochibane]:
Periodic damage reduced from 15/45/70 (+10% Bonus Attack) to 15/30/45 (+1% Bonus Attack).
Damage reduced from 200/500/800 (+170% Bonus Attack) (+20%/25%/30% of target's lost HP) to 200/400/600 (+140% Bonus Attack) (+20%/25%/30% of target's lost HP).
10. Cleanse
The duration of control immunity granted after triggering Cleanse is currently too long, allowing it to easily negate multiple control effects, which is not what we intended. Therefore, we're reducing the duration of control immunity after Cleanse.
Reduced immunity duration for all control effects from 2s to 0.5s.
[Free Shikigami Lineup Adjustments]
We will change the lineup of the limited-time free shikigami at 5:00 AM on Monday (07/15). The new free shikigami will be Chin, Enmusubi, Tanuki, Inugami, Oitsuki, Kaguya, Nekomata, and Hakuzosu.
Onmyoji who own the God of Fortune Month Pact will have the additional free shikigami, Hoshiguma Doji and Ryomen.
Of these Shikigamis, Hakuzosu has a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can't use him in battle for free.
[Feature Optimization]
1.Optimized the default orientation of vertical screen viewing and the style of vertical screen sharing pictures