golo

Update Notes 1122

2024-11-22

[New Skin]
1. Stardust Dreamland
A playful bun like a brilliant night sky,
with sweet bubble sleeves dotted with candy-like stars.
A soft, cloud-like scarf gently lifts her up,
as she and her plush friends welcome the night's dream.
Futakuchi's Produced by Paj Studio series skin [Stardust Dreamland] will be available in the Skin Shop on 11/22/2024! Enjoy an 8.8% discount during the first week. Purchase to receive [Custom Button: Stardust Dreamland] as a bonus. The [Stardust Dreamland] skin-exclusive shikigami background will also be available in the shop for 198 Jade. The [Dynamic Button: Stardust Dreamland] will be available in the shop for 298 Jade. Don't miss out!
[Returning Skins]
1. Lush Fantasy - Returning Skin
Event Period: 11/22/2024 after maintenance to 12/19/2024
Ootengu's Dream of Clouds series skin[Feathered Pavilion]and Mannendake's Dream of Clouds series skin[Ethereal Sword]will return for a limited time. They will be available in the Skin Shop from 11/22 after maintenance to 12/19. Don't miss out!
[Latest Event]
1. Night Journey
Event Period: 11/22/2024 after maintenance to 12/8/2024
During the event, complete daily quests to earn points and unlock the [Night Blind Box] event for rare rewards!
2. Cat's Got Your Luck
Event Period: 11/22/2024 after maintenance to 12/5/2024
Nekomata's Cat Cafe is available for a limited time. This time, the prize pool includes selected skins like [Yoto Hime - Moon Among Holy Thorns], [Shiro - Merciful Oracle], [Enma - Red Bramble Mistress], [Aori - Moon: The Twilight], and [Yuki Onna - Royal Daybreak Rose]! Every 10 draws prioritize unowned skins. Come and play with the cats!
[Balance Adjustments]
1. Tanuki
As a Tank shikigami, Tanuki's sustain in the current version is somewhat lacking, often forcing him to return to base to recover, making it hard to secure an advantage for the team. To address this, we have increased the max HP recovery per second provided by Ability 3 [Century Brew], hoping to enhance the overall gameplay experience.
Ability 3 [Century Brew]:
Max HP recovery per second increased from 1.8%/1.95%/2.1%/2.25%/2.4% to 2.2%/2.4%/2.6%/2.8%/3%.
2. Hiyoribou
As a Support shikigami, Hiyoribou's ability to protect teammates from burst damage and death is slightly too strong, while her non-ultimate protective abilities are somewhat lacking. To balance this, we've reduced the death immunity duration of her ultimate ability [Noontime Sun] and increased the Armor and Magic Resist scaling of her Natural Passive [Pray for Sunshine] as she levels up, hoping to improve the gameplay experience for both sides.
Natural Passive [Pray for Sunshine]:
Armor and Magic Resist provided per level increased from (+2*Current Level) to (+4*Current Level).
Ultimate Ability [Noontime Sun]:
Death immunity duration reduced from 2.5s to 2s.
3. Amaterasu
As a Mage shikigami relying on burst damage, Amaterasu currently deals slightly excessive damage with her combo and can consistently harass from long range using Ability 2 [Divine Radiance], thanks to its relatively short cooldown after leveling up. To address this, we've slightly reduced the conduction damage of her Natural Passive [Heavenly Radiance] and increased the late-game cooldown of Ability 2 [Divine Radiance] to provide a more balanced counterplay experience for her opponents.
Natural Passive [Heavenly Radiance]:
Conduction damage reduced from 15 (+10% Ability Power) (+6*Current Level) to 10 (+5% Ability Power) (+4*Current Level).
Ability 2 [Divine Radiance]:
Recharge time reduced from 14/12/10/8/6s to 14/12.5/11/9.5/8.
4. Mushishi
Following the last balance adjustments, Mushishi's performance in high-tier matches has been somewhat overpowered. She can currently use frequent basic attacks to gradually build an HP advantage. To address this, we've adjusted the enhanced basic attack cooldown and damage of her Natural Passive [Dream of Metamorphosis], and slightly reduced the base regeneration provided by Ability 2 [Returning Butterfly], hoping to bring Mushishi's strength back to a reasonable level.
Natural Passive [Dream of Metamorphosis]:
Enhanced basic attack cooldown increased from 12s to 15s.
Adjusted enhanced basic attack damage from 20 (+25% Ability Power) (+4*Current Level) to 15 (+25% Ability Power) (+3*Current Level).
Skill 1 [Surprise]:
The base damage has been reduced from 80/120/160/200/240/280 to 80/115/150/185/220/255.
Ability 2 [Returning Butterfly]:
Adjusted Insect Trace's base regen from 10/17.5/25/32.5/40 to 10/16/22/28/34.
Ultimate Skill [Clear Dream]:
Cooldown has been increased from 80/75/70 seconds to 90/85/80 seconds.
The acceleration rate has been reduced from 30%/40%/50% to 20%/30%/40%.
5. Sasori
Natural Passive [Scorpion Venom]
Basic attack interval reduction per level increased from 0.02s to 0.025s.
6. Aobozu
Aobozu's mid-game combat power in Buddha's Heart Form is somewhat weak, and the benefits from breaking the mark with Ability 2 [Divine Greatness] are a bit low. To address this, we've increased the effects and base damage after breaking the mark, hoping for better performance in this form.
Ability 2 [Divine Greatness]:
Adjusted mark base damage in Buddha's Heart Form from 120/190/260/330/400 to 120/215/310/405/500.
7. Satori
As a Samurai shikigami, Satori is somewhat weak in late-game team fights. To improve her performance, we've increased the cast range of her Ability 2 [Pitch] in the late game to provide more opportunities for effective participation. In addition, we've reduced the cooldown of her Ability 3 [Dash Attack] to allow for more flexible positioning during team fights, enabling optimal pitching or batting. We hope these adjustments will enhance Satori's impact in late-game battles.
Ability 3 [Dash Attack]:
Cooldown reduced from 12/11.5/11/10.5/10s to 12/11/10/9/8s.
Ultimate Ability [Home Run]:
New Effect: Each time an ability point is added, the cast range of Ability 2 [Pitch] will increase by 25 yards.
8. Yuki
Yuki can now deal considerable damage even with full defensive items, making him a bit too strong. To address this, we've slightly reduced the base damage of his Ability 2 [Snow Weaver], hoping to bring his strength back to a reasonable level.
Ability 2 [Snow Weaver]:
Damage adjusted from 50/95/140/185/230 (70% Attack) (+22.5 Current Level) to 50/85/120/155/190 (70% Attack) (+17.5 Current Level)
9. Ubume
Ultimate Ability [Hack and Slash]:
Increased base damage from 85/110/135 to 115/130/150.
10. Sakura
Sakura is somewhat weak in early-game laning, so we have slightly increased the base damage of her Ability 1: Blooming Sakura, hoping she will perform better in the early game.
Ability 1 [Blooming Sakura]:
Base damage increased from 40/90/140/190/240 to 50/105/160/215/270.
11. Shentu Ziye
Shentu Ziye's experience since release has been somewhat unsatisfactory. The delay time for detonating [Ice Crystals] with Ability 3 [Ice Break] is a bit too long, and the control effects after skill combos are somewhat lacking. Also, the standalone effect of Ability 3 without [Ice Crystals] is too weak. To address these issues, we've reduced the delay time for detonating [Ice Crystals], increased the Slow effect, and added an extra Slow effect on frozen targets. We hope these changes will enhance Shentu Ziye's overall experience.
Ability 3 [Ice Break]:
New Effect: The Slow effect applied to targets frozen after triggering [Ice Crystal] will be increased from 0.8s to 3s.
Slow effect increased from 30%/35%/40%/45%/50% to 50%.
Delay time reduced from 0.30s to 0.05s.
12. Undefeated
Undefeated, a Secondary Onmyodo that gains benefits from sealing shikigami, currently lacks appeal. To make it more attractive, we've adjusted how it acquires main stats, increased the total amount of main stats it can accumulate, and added bonus rewards at 5 and 10 stacks. We hope these changes will make Undefeated a more viable choice for more shikigami.
Maximum stacks increased from 6 to 10, with each stack providing 3 points of main stats instead of 5.
New: Gain an additional 20 points of main stats at 5 stacks, and permanently reduce spell cooldown by 15% at 10 stacks.
13. Minion Wave Adjustments
The first minion wave for top and bottom lanes now meets 5s earlier.
[Optimizations and Adjustments]
1. Optimized the Shikigami Customized Item interface, separating the Shikigami screen and button usage into different tabs.
2. During the shikigami selection phase, you can customize, buy, and view buttons.
3. Adjust Wukong's suggested lane from Top to Jungle/Top.
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We will change the lineup of the limited-time free shikigami at 5:00 AM on 11/25. The new free shikigami will be Kaoru, Momo, Takiyasha Hime, Onikiri, Oitsuki, Kidomaru, Kyonshi Ani, and Hakuzosu.
Onmyoji who own the God of Fortune Month Pact will have the additional free shikigami, Izaya and Jorogumo.
Of these shikigami, Kyonshi Ani and Hakuzosu have a difficulty of Extreme. Onmyoji who have been in Heian-kyo for less than 7 days can't use them in battle for free.